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Q&A Why I Never Bother to Benchmark Source Games Linus Tech Tips

Linus Tech Tips@LinusTechTips29.9K viewsMar 23, 20111:38
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If you've ever wondered why I don't include games like Team Fortress 2, Half Life 2, Portal, and Left 4 Dead... Today is your lucky day.

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This short Q&A explains why Linus Tech Tips does not routinely benchmark Source engine games. The host points out that popular Source titles like Team Fortress 2 and Half-Life 2 are extremely forgiving on modern hardware, making detailed benchmarks unnecessary for their purposes. He notes that with a high-end GTX 590 dual-GPU card, frame rates can reach well into the hundreds or even near a thousand frames per second at 1080p with settings maxed out, which far exceeds typical monitor refresh rates and therefore provides little additional insight. The discussion uses Team Fortress 2 as the example to illustrate that even demanding-looking configurations saturate the display capability, rendering precise measurements moot for ordinary use. He concludes that the practical value of benchmarking these games on such hardware is limited, and emphasizes that the video is more about addressing the question directly rather than exhaustively testing every possible title. The closing moment invites viewers to continue following Linus Tech Tips for more content, including unboxings, reviews, and other computer videos, while hinting at the ongoing curiosity around benchmarking practices.

Topics · technology · gaming · hardware · benchmarks