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The WAN Show - MSI & ASUS Shipping OC GTX 1080s to Reviewers?? - June 17, 2016

Linus Tech Tips@LinusTechTips236.1K viewsJun 18, 20161:14:38
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Check out NerdSports: vessel.com Sponsors! lynda.com: lynda.com for a 10 day free trial Discord: If you’re looking for a great, free voice and text chat, check it out! goo.gl Soundcloud Link: soundcloud.com Timestamps courtesy of Sam Tilling 00:10:35 Microsoft to Acquire LinkedIn for more than $26 Billion 00:20:10 Overwatch takes #1 spot from League of Legends in Korean PC bangs 00:24:40 Facebook Will Start Tracking Which Stores You Walk Into 00:37:25 Smaller Chips May Depend on Vacuum Tube Technology 00:42:40 Microsoft Makes Bold Move into Helping Server the Marijuana Business 00:48:20 Internet Creators Guild 00:59:15 MSI and ASUS Send VGA Review Samples With Higher Clocks than Retail Cards 01:04:40 Nostalrius Meeting 01:08:00 Phil Spencer “We could have Released Xbox Codename Scorpio this year, but we want to make it better” 01:10:40 Sponsor: Discord 01:11:40 Sponsor: Lynda

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The WAN Show episode from June 17, 2016 covers a broad mix of tech industry news, platform changes, and the team’s own ongoing experimental ideas for content creation. Early in the show, the hosts address an issue with Amazon affiliate accounts being terminated due to terms of service concerns, explaining the implications for their revenue stream and how they plan to move forward while they reassess their affiliate strategy. They lightheartedly discuss ironic twists in the situation, including potential future videos that play up the irony and even a hypothetical Twitch streaming approach as an alternative to conventional video monetization. The discussion then shifts to a rapid-fire round of tech business and consumer news, highlighting Microsoft’s LinkedIn acquisition and the implications for Microsoft’s cloud services, Office 365, and Dynamics. The hosts contrast LinkedIn with other social platforms, debating how professional networks influence job search and recruitment, and they reflect on how much their own workflows might be affected by the broader corporate consolidation trend. They pivot to entertainment and gaming news, noting Overwatch’s rise in popularity and its impact on League of Legends in Korean PC bangs, while also considering the economics of paid versus free-to-play models. The show then dwells on a surprising rumor about MSI and Asus allegedly shipping VGA review samples with higher clock speeds than retail cards, a topic the hosts treat with a mix of skepticism and curiosity about how review samples can influence public perception. The discussion broadens to hardware technology ideas, including the possibility of smaller processor technologies and a revival of vacuum tube concepts for ultra-low-power, high-performance switches, framed as a thought-provoking look at where silicon technology might go next. The team returns to practical topics with a deeper dive into the marijuana industry’s regulation and Microsoft’s foray into server-side support for seed-to-sale tracking through Azure, a move they describe as bold and strategically interesting in the context of evolving regulatory landscapes. Sponsorships and community tools feature prominently as well, with mentions of Discord and lynda.com as partner sources while they tease upcoming sponsor content and live-streaming concepts. The show then explores viewer feedback and engagement strategies, including a live discussion about YouTube rabbit holes, where the idea of letting an entire cluster of machines autonomously navigate through recommended videos is debated with both curiosity and concern for policy and practicality. The hosts reflect on how Facebook’s local awareness ads may track store visits via location data, debating the ethics and business value of such data while acknowledging the potential impact on advertisers and users alike. Throughout, the tone remains energetic and improvisational, with the hosts riffing on the intersection of consumer hardware, platform economics, and creative video production while inviting audience input on what experiments to try next. Finally, the show circles back to the core WAN Show format, balancing discussions of hardware shipments, software platforms, and audience-driven experiments as potential future content pillars. The overall takeaway is a snapshot of a thriving tech community negotiating revenue, innovation, and creative experimentation in a rapidly changing digital landscape.

Topics · technology · business · gaming · internet_culture · consumer_electronics

Questions answered

What caused the Amazon affiliate account termination mentioned on the show?
The show explains they violated Amazon's terms of service, which led to the termination of their Amazon affiliate account and related references to Amazon links in videos.
What major corporate move involving LinkedIn is discussed?
Microsoft announced its plan to acquire LinkedIn for about 26.2 billion dollars, with discussion on how this may affect Microsoft services and the broader tech ecosystem.
What is the proposed YouTube rabbit hole experiment?
The hosts propose running a large-scale, multi-VM setup to autonomously navigate and autoplay YouTube videos to explore how the platform's recommendations behave over an extended period.
Why are Overwatch and League of Legends topics included in the show?
Overwatch’s rise to number one in Korean PC bangs is discussed as a notable shift in gaming trends, contrasting it with League of Legends and examining monetization models in paid vs free-to-play games.
What hardware topic is rumored about MSI and ASUS?
There is a rumor that MSI and ASUS sent VGA review samples with higher clock speeds than retail cards, a topic the hosts treat with curiosity and skepticism.