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The WAN Show - CRAZY NVIDIA and Valve News! Titan X and More! - Mar 6, 2015

Linus Tech Tips@LinusTechTips198.8K viewsMar 7, 20151:42:01
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linustechtips.com Sponsors! Lynda.com Link: lynda.com for a 10 day free trial PAX East Coverage: youtube.com Lootcrate Link: lootcrate.com - Offer code Linus to save 10% Soundcloud Link: soundcloud.com Timestamps courtesy of Ghost (deadfire19), FlighterLuid, cloclo8003 & JJMC89 00:01:53 Topic callouts 00:04:47 Luke joins the show! 00:06:15 Luke's experience at PAX so far 00:07:40 Up close look at the Titan X 00:09:36 Quick note about Vessel 00:12:27 Politicians are STILL trying to kill net neutrality in the US with “Internet Freedom Act” 00:13:32 Stream crash 00:14:01 Back to "Internet Freedom Act" 00:16:55 Official AMD FreeSync launch 00:18:28 Valve's Steam Machines will officially launch November 2015, Source 2 announced 00:26:03 Final Steam Controller design 00:28:53 Teasers for upcoming videos 00:30:04 Back to Valve news + talk 00:31:51 NVIDIA's press conference 00:36:08 Mantle SDK available to everyone in March 2015 00:37:45 [RUMOR] Google reportedly preparing Android Wear for iOS 00:39:41 Pebble Time Steel + Pebble Smart Straps 00:44:37 NVIDIA Titan X 00:53:19 NVIDIA annouced the Shield (console) 00:59:53 At what price would you subscribe to NVIDIA GRID Premium? 01:01:41 HBO streaming service, HBO Now 01:02:33 Strawpoll - strawpoll.me 01:08:51 Sponsor spot - Lynda.com 01:10:19 Sponsor spot - PAX East 2015 powered by HyperX 01:10:59 Sponsor spot - Lootcrate + unboxing 01:19:05 WhatsApp now bans users who use 3rd party apps 01:20:14 Huawei to manufacture the next Nexus device 01:23:16 Gabe Newell - 0% of people get motion sick using the Vive VR headset 01:28:03 Clarification for a previous TechQuickie sponsor spot 01:29:51 LTT merch store has been restocked + new shirt design & lanyards 01:31:24 Google has developed a technology to tell whether ‘facts’ on the Internet are true 01:37:01 Show wrapup

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The WAN Show episode from March 6, 2015 covers a wide array of high profile hardware and platform news, with emphasis on NVIDIA, Valve, and AMD behavior in mid 2015. The host outlines the day’s lineup, highlighting Titan X as NVIDIA’s flagship GPU and previewing the implications of the VR and streaming ecosystems. Valve is front and center with Steam Machines and Steam Controller updates, plus a HTC Vive collaboration and Lighthouse tracking tech; these topics frame discussions about Steam OS, Steam Link, and Source 2. The episode also explores AMD FreeSync as an official launch, the broader ecosystem of gaming hardware, and the potential of new streaming and in-home solutions. Interspersed are rapid-fire topics including Pebble Time Steel, Android Wear for iOS rumors, and wearables news, tying together a picture of where consumer tech was headed in 2015. The host and guest discuss practical implications, such as latency in streaming, the pricing and availability timeline for Steam Machines, and the emergent strategies around game engines and cross-platform support. Throughout, there is a strong emphasis on real-world usability, price points, and how new hardware might fit into home setups, including TV-based gaming and media consumption. The show balances enthusiastic coverage with practical skepticism about the immediate impact of new products, particularly Steam’s hardware push in a crowded market and the realities of 4K streaming versus 1080p gaming on living room devices. The narrative threads connect product announcements to broader tech trends like VR, gaming ecosystems, and the move toward more open graphics APIs that empower developers and consumers alike. The episode’s pacing moves from event highlights to hands-on impressions, presenting a snapshot of a rapidly evolving tech landscape in early 2015. Viewers get a balanced view of what to expect from Titan X, the Steam Controller’s final design, and the steam ecosystem’s new hardware and software integrations, as well as a peek at how media devices and wearables are starting to intersect with gaming and streaming. The discussion around Vessel, a new video platform concept, frames content delivery as a strategic choice for creators and audiences, while maintaining a consistent cadence of show formats like sponsor spots and viewer polls. The conversation about Net Neutrality and Internet Freedom Act provides a broader policy lens, reminding viewers that technology news often intersects with regulatory and political domains. The equation of hardware performance, price-to-value, and user experience runs through the segment on GTX Titan X, NVIDIA Shield, Steam Link, and FreeSync, illustrating how 2015’s hardware ambitions were being balanced against practical living room constraints. The show closes with wrap-up remarks and a tease of upcoming videos, signaling ongoing content momentum and a commitment to timely tech coverage across platforms and devices. The overall takeaway is a picture of a tech ecosystem rapidly expanding to include new GPUs, streaming capabilities, VR, and cross-platform software, all while creators navigate new distribution models and viewer expectations. Audience-facing signals emphasize the show’s energy and the sense that major brands are pushing into living rooms in increasingly integrated ways, with Linus and crew trying to present both the hype and the practical realities of 2015’s tech push. The episode, then, captures a pivotal moment when PC hardware, VR dreams, and streaming platforms began coalescing into a multi-device consumer tech strategy that would continue to unfold in the years to come.

Topics · technology · gaming · hardware · consumer_electronics · VR

Questions answered

What is the Titan X and why is it significant in this episode?
The Titan X is NVIDIA's new flagship graphics card showcased during the show; it represents a leap in GPU performance and is central to the discussion of high-end gaming capability and VR readiness for 2015.
What are Valve’s Steam Machines and when were they expected to launch?
Steam Machines are Valve’s living-room PCs designed to run Steam OS; official launch was announced for November 2015, signaling Valve’s push to bring PC gaming into the TV-and-couch setup.
What is Steam Link and why is its price notable?
Steam Link is a device for streaming games from a PC to a TV, priced around $50, offering a low-cost path to in-home streaming and diminishing the need for a full Steam Machine.
What is Vessel in the context of this episode, and how does it relate to YouTube?
Vessel is presented as a new platform for early access and subscription-based content; creators might publish there but uploads would still appear on YouTube, with no required shift for viewers.
What role does FreeSync play in the AMD discussion?
AMD FreeSync is discussed as an officially launched technology enabling variable refresh rate gaming, aligning with the episode’s focus on smoother gaming experiences across displays.