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Aztez by Team Colorblind - White, Grey, Black, and Blood - PAX 2013

Linus Tech Tips@LinusTechTips14.9K viewsSep 4, 20136:31
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Description

Aztez caught my eye pretty much instantly due to its beautiful art style and kept my attention with its mechanics and game-play. The integration of Occulus rift was brilliant and tons of fun and I am excited to

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Aztez by Team Colorblind presents a striking hybrid of beat em up action and strategic empire management set just before the Spanish arrival in the Aztec empire. The interview explains that players alternate between real time combat in city environments and broader strategic decisions on a large map, pushing the empire’s boundaries while maintaining order. The combat segment is framed by the concept of a powerful special forces unit that can be customized with one of four weapons, aiming for expressive and personalized play rather than conventional button mashing. A central mechanic involves blood as a resource tied to the Aztec belief system, which fuels health, extends combos, or other effects depending on game balance, with the potential for player choice to tailor its use. The interview also emphasizes the game’s deliberate art direction, designed to be visually distinctive yet production-friendly, helping it stand out while remaining comfortable on the eyes. The developers discuss Oculus Rift support as a natural extension of Unity, describing a camera adjustment that lowers and tightens the view to boost immersion and encourage players to look around the environment. Overall, the team frames Aztez as a bold, multi-faceted project that blends aesthetic innovation with tactical depth and a fresh gameplay loop that challenges traditional beat em ups.

Topics · indie games · video games · gaming · technology · virtual reality · game design · interviews

Questions answered

What is Aztez by Team Colorblind about in terms of gameplay mechanics?
Aztez combines real time beat em up combat with strategic empire management, switching between city skirmishes and a larger map where you expand the empire while managing chaos.
How does the blood mechanic function within the game?
Blood acts as a resource tied to combat, absorbing blood from battles to provide benefits such as health or extended combo meters, with a design intent to let players influence how blood effects their play.