The WAN Show - Time Warner Cable 97% Profit on Internet?? Also Other Things - Feb 6, 2015
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Promos
linustechtips.com Sponsors! Lynda.com Link: lynda.com for a 10 day free trial Squarespace Link: squarespace.com - Offer code Linus to save 10% Massdrop link: dro.ps - Sweet deals on all kinds of cool stuff! Soundcloud Link: soundcloud.com Table of Contents (Courtesy of Ghost (deadfire19), FlighterLuid, cloclo8003 & JJMC89) 00:00:45 Topic Overview 00:02:33 Show Intro 00:06:17 Special guest (Ryan Shrout - PCPer) & talk about GTX 970 VRAM 00:17:52 G-Sync without a G-Sync module discussion with Ryan Shrout 00:28:55 LG G4 rumored to have 3K display 00:32:57 Microsoft now pays AdBlock Plus to whitelist its ads 00:35:47 Time Warner Cables's 97% profit margin on high speed Internet service exposed 00:43:11 New Intel consumer SSD: 750 series 00:45:07 Sony has sold Sony Online Entertainment 00:48:52 Apple converting Sapphire Glass plant into a datacenter 00:52:03 Some Far Cry 4 keys are being reactivated 00:57:31 Sponsor 1: Lynda.com 00:58:54 Sponsor 2: Squarespace 01:01:33 Sponsor 3: Massdrop 01:05:24 PS4 and Xbox One may support 4K movies by Q4 2015 01:07:45 Android 5.0 Lollipop has only 1.6% market share 01:11:13 Multi GPUs configs may finally be able to combine VRAM 01:14:16 DirectX 12 performance preview 01:16:50 Razer updates the Blade with Maxwell and more RAM 01:18:54 The FCC will reclassify the Internet as a utility 01:22:07 China will require real name registration for the Internet 01:28:00 Samsung Galaxy S6 chassis leaked 01:31:54 Nintendo Creators Program update 01:37:30 Outro
The WAN Show episode dated February 6, 2015 covers a broad mix of technology news, industry dynamics, and product discussions, with a light, conversational tone that blends humor and expert commentary. The show kicks off with a broad topic overview touching on Net Neutrality and the potential reclassification of the Internet as a utility, setting the stage for subsequent debates about access, regulation, and the political context around broadband. The hosts then introduce a special guest, Ryan Shrout from PC Perspective, who joins to discuss GTX 970 VRAM configuration and its implications for memory bandwidth and gaming performance, grounding the conversation in real-world hardware testing and reviewer experience. A substantial portion of the episode is dedicated to the G-Sync vs FreeSync debate, including a detailed exchange about whether a G-Sync module is necessary or if future monitors could inherently support variable refresh rates through software and scaler technology. The LG G4 rumors claiming a 3K display are examined with a critical eye, comparing the pixel density impact to practical usability and battery life considerations, including a discussion on 3K displays in laptops as a point of reference for how high pixel counts translate to real-world benefits. The team reports that Microsoft is paying AdBlock Plus to whitelist certain ads, a topic that leads to broader commentary on how ad blocking intersects with user experience, publisher revenue, and the economics of online advertising. Time Warner Cable comes under scrutiny for alleged 97% profit margins on high-speed Internet, with the host walking through reported numbers, regulatory questions, and the broader implications for competition and consumer pricing. The show also covers new Intel consumer SSDs, the sale of Sony Online Entertainment, and Apple’s reported use of a sapphire glass plant as a data center, tying together multiple industry moves that affect performance, reliability, and corporate strategy. The middle segment includes sponsor reads and lighter banter about Linda.com for physics education, Squarespace for web design, and Massdrop for deals, with the host offering a playful discussion about physics concepts and the nature of online shopping platforms. In later segments, the discussion returns to gaming and graphics with updates on Far Cry 4 keys, VRAM configurations across multi-GPU setups, and DirectX 12 performance previews, offering a snapshot of how new APIs and hardware interplay may shape future PC gaming. The NVIDIA topic returns with a deeper dive into Maxwell architecture, L2 cache considerations, and the practical implications of memory bandwidth changes, followed by a broader talk about the reclassification of the Internet as a utility by the FCC and real-name registration proposals in China, linking policy to consumer rights and security concerns. The show closes with a rapid round of gadget and software updates, including Samsung Galaxy S6 leaks, Nintendo Creators Program revisions, and occasional light banter about hardware pricing, supply chain dynamics, and the realities of delivering timely technology content to a global audience. Across the entire episode, the hosts mix skepticism with curiosity, offering practical takeaways for enthusiasts and industry observers while maintaining a casual, entertaining presentation style. The result is a dense but accessible snapshot of mid-2015 tech culture, where hardware advances, regulatory shifts, and online business models all interact to shape the consumer technology landscape. In sum, the WAN Show delivers a multi-topic roundup that informs, teases conformance with upcoming standards, and invites viewers to think critically about the trade-offs behind tech industry decisions, from hardware specs to policy changes. The overall tone remains approachable, with experts offering hypotheses and readers invited to follow the ongoing developments in GPU memory architecture, display technology, and internet governance. The episode demonstrates Linus and team’s capacity to weave technical depth with broader industry context, producing a document of record for the period’s tech conversations. Finally, the show’s format experimentation, guest appearances, and sponsor integrations culminate in a dynamic viewing experience that both educates and entertains, making it a useful reference point for understanding the state of consumer tech circa early 2015.
Topics · technology · internet · hardware · consumer electronics · video gaming · regulatory policy · digital advertising · network infrastructure
Questions answered
- What is the main hardware topic discussed by Ryan Shrout in this episode?
- The GTX 970 VRAM configuration and its implications for memory bandwidth and performance are discussed with Ryan Shrout.
- Why is Time Warner Cable mentioned in the show?
- The show discusses Time Warner Cable's alleged 97% profit margin on high-speed Internet service and the regulatory questions it raises.
- What display technology debate appears on the show?
- The show debates the necessity of a G-Sync module versus future monitor capability to support variable refresh rates through other means.