High School for GAMERS - Surprisingly sensible??
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The video takes viewers inside Yong Ping Vocational High School in Taoyuan, Taiwan, where a new gaming program is being introduced and will officially open in September 2018. Linus explains that this is a private vocational school with a broad curriculum, and that the gaming track is not a full-time major yet. Students admitted to the gaming program will still choose another vocational field to double major, such as automotive repair, graphic design, or tourism, creating a practical path that blends gaming with real-world skills. The school plans to evaluate applicants not only by traditional grades and exams but also through interviews and tryouts with gaming coaches, underscoring a shift toward assessing mindset and practical aptitude. They already run an extracurricular esports team with retired players and are forming partnerships with local teams to offer internships, signaling a strong pipeline into the industry. The video highlights how the curriculum will expand beyond playing games to include building and troubleshooting PCs, studying hardware components, learning streaming fundamentals, and covering esports history, PR, and marketing. A key feature is an on-site computer lab with high-end gaming machines, a VR space, and a professional streaming setup to train students in live gameplay, commentary, and spectator experiences. The host also emphasizes that while the setup is impressive, the broader takeaway is that gaming careers encompass much more than competing, including roles in event management, hardware sales, and media production, which the school aims to prepare students for. By the end of the visit, the presenter remains cautiously optimistic, arguing that the school's approach makes sense as a structured, community-driven path into the gaming industry rather than a mere hobby showcase.
Topics · esports · education · gaming-industry · vocational-education
Questions answered
- What is the structure of the gaming program at Yong Ping Vocational High School?
- The gaming track is not a full-time major; students will select another vocational specialty to double major while the gaming curriculum covers core gaming-related topics and industry skills.
- What kind of facilities and activities does the school offer?
- The school provides a dedicated gaming lab with high-end PCs, VR space, a streaming setup, and a classroom that includes traditional subjects and specialized modules such as an overwatch class, hardware learning, and marketing basics.