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We're Building a Gaming LAN Center!!

Linus Tech Tips@LinusTechTips1.2M viewsSep 6, 201810:40
Source
YT
Views
1.2M
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16.8M
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Promos

Thank you to Intel for sponsoring this video. #IntelGamerDays is running from September 1-16, offering PC gamers amazing discounts on great gear and opportunities to win cool prizes and experiences every day. Check it all out HERE: intel.ly Discuss on the forum: linustechtips.com Our Affiliates, Referral Programs, and Sponsors: linustechtips.com Linus Tech Tips merchandise at designbyhumans.com Linus Tech Tips posters at crowdmade.com Our Test Benches on Amazon: amazon.com Our production gear: geni.us Twitter - twitter.com Facebook - @LinusTech Instagram - @linustech Twitch - twitch.tv Intro Screen Music Credit: Title: Laszlo - Supernova Video Link: youtube.com iTunes Download Link: itunes.apple.com Artist Link: soundcloud.com Outro Screen Music Credit: Approaching Nirvana - Sugar High youtube.com Sound effects provided by freesfx.co.uk

Start
AI OverviewDefault language

The video documents the初 project phase of converting a corner of a warehouse into a dedicated gaming LAN center. The host explains that after years of LAN parties, becoming self-employed with three kids makes the idea of a local gaming hub appealing to avoid travel and join up with others in their own space. The plan centers on creating a functional, well-powered environment with reliable cooling, robust networking, and high-performance gaming rigs, while also soliciting viewer feedback to refine the concept. They acknowledge the need for a prototype setup before committing to a full build, aiming to have 16 seats and a layout that supports streaming by Linus Media Group and Floatplane staff during off-hours. The role of sponsorship from Intel is highlighted, with the prototype’s components chosen to demonstrate strong gaming performance and modern storage, including Intel hardware and fast NVMe drives. Overall, the video sets up the goals, challenges, and open questions for the LAN center project, inviting community ideas on monitors, peripherals, and room design. The middle section details the hardware and infrastructure considerations critical to a smooth gaming experience. They discuss power requirements, possible 10-gigabit networking, and the need for ample space to arrange tables, outlets, and potential furniture like a countertop or a wall-mounted display. The crew also talks through the choice of compact, visually appealing cases and Corsair components, plus the rationale for cooling approaches that keep idle systems quiet. A key focus is selecting monitors, storage strategies for large game libraries, and a dedicated caching server to prevent bottlenecks when multiple players want the same game. They propose a prototype design that balances performance with practicality, including air cooling with noise considerations and potential future upgrades. The plan emphasizes testing and iteration to avoid costly missteps when expanding to 16 game rigs. In the closing portion of this early video, the team outlines the spatial layout concepts and invites audience input on room configuration and future features. They sketch ideas for a console gaming zone with couches, a rolling CRT setup or emulation box, and a projector for modern or classic games. The conversation also covers monitor placement, cable management, and whether rows should face each other to facilitate competition or viewing angles. The hosts reiterate sponsorship context, mention the Gamer Days initiative, and encourage viewers to share ideas in the comments to influence monitor choices, networking ideas, and cooling solutions as the project progresses toward a full build.

Topics · technology · gaming · hardware · design-planning

Questions answered

What is the main goal of the LAN center project in part one?
The goal is to layout the plan for converting a warehouse corner into a 16-seat gaming center, test a prototype, and gather viewer feedback to refine power, cooling, networking, and storage before a full build.
What sponsorship is highlighted in this video and how does it influence the project?
Intel is sponsoring part of the project, providing hardware like the 8700K processor and other components, which are used in the prototype to demonstrate high gaming performance and to align with the Intel Gamer Days initiative.
How many seating positions are planned for the initial build, and what are some planned features?
The plan is for 16 seats, with ideas including high refresh rate or standard monitors, a potential console/gaming zone, a projector, couches, and a layout that allows streaming by staff during off hours.