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How is THIS a Gaming Mouse?

Linus Tech Tips@LinusTechTips2.2M viewsDec 3, 202323:22
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Save 15% with code LinusTechTips at vessi.com Get your game on with the MSI GeForce RTX 4070 GAMING X SLIM 12G graphics card at lmg.gg People have been re-inventing the mouse for decades. Not every idea is a winner. Dilay sculpting software: abau.org Discuss on the forum: linustechtips.com ► GET MERCH: lttstore.com ► GET EXCLUSIVE CONTENT ON FLOATPLANE: lmg.gg ► SPONSORS, AFFILIATES, AND PARTNERS: lmg.gg ► EQUIPMENT WE USE TO FILM LTT: lmg.gg ► OUR WAN PODCAST GEAR: lmg.gg FOLLOW US --------------------------------------------------- Twitter: twitter.com Facebook: @LinusTech Instagram: @linustech TikTok: @linustech Twitch: twitch.tv MUSIC CREDIT --------------------------------------------------- Intro: Laszlo - Supernova Video Link: youtube.com iTunes Download Link: itunes.apple.com Artist Link: soundcloud.com Outro: Approaching Nirvana - Sugar High Video Link: youtube.com Listen on Spotify: spoti.fi Artist Link: youtube.com Intro animation by MBarek Abdelwassaa @mbarek_abdel Monitor And Keyboard by vadimmihalkevich / CC BY 4.0 geni.us Mechanical RGB Keyboard by BigBrotherECE / CC BY 4.0 geni.us Mouse Gamer free Model By Oscar Creativo / CC BY 4.0 geni.us CHAPTERS --------------------------------------------------- 0:00 Intro 1:28 Sony VAIO Mouse Talk 3:36 Microsoft Easy Ball 6:43 Appoint Mouse Pen Pro 10:00 Altra Felix Pointing Device 13:30 Suncom Atom Mouse 15:40 Novint Falcon 23:00 Outro

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How is THIS a Gaming Mouse? surveys a lineage of unconventional computer pointing devices through a mix of archival hardware, demonstrations, and humorous experimentation. The video kicks off with a quick framing: the mouse has evolved in many directions, but not every attempt succeeded, and some ideas were more entertaining than practical. The host then dives into a string of retro devices, starting with the Sony VAIO Mouse Talk from 2006, a hybrid of optical mouse and VoIP phone that tried to blend communication with cursor control. Features like scroll wheel volume control and built-in speakerphone are highlighted as ambitious but niche, illustrating how crossing domains can produce mixed results. The segment transitions to hands-on tests and casual debates about whether these devices truly function as gaming mice, setting up a recurring theme: innovation can be clever, but not always useful for gaming performance. The discussion then broadens to several other devices, each with its own quirky promise, including the Microsoft Easy Ball, the Appoint Mouse Pen Pro, the Altra Felix pointing device, the Suncom Atom, and the Novint Falcon, a 3D force feedback system that pushes the envelope of what a mouse can be. Throughout, the hosts balance genuine curiosity and skepticism, reflecting on how design choices, ergonomics, and context (such as era, software support, and pricing) shaped whether these devices found a place in gaming history. The video closes by comparing these oddballs to modern expectations, acknowledging that some ideas were ahead of their time while others simply predated practical needs, leaving viewers with a sense of the long, winding evolution of computer pointing devices and a reminder that not every breakthrough becomes a standard tool for players.

Topics · technology history · gaming hardware · ergonomics · haptics · retro computing · input devices

Questions answered

What is the main idea behind 'How is THIS a Gaming Mouse?'
The video explores a range of historical and unconventional pointing devices to investigate whether any of them function as true gaming mice, highlighting design goals, ergonomics, and practical limitations.
Which device is highlighted as a 3D force feedback input device?
The Novint Falcon is highlighted as a 3D force feedback input device designed for gaming and CAD-like applications.
Why is the Sony VAIO Mouse Talk discussed in the video?
It is presented as an example of an ambitious hybrid device that combined an optical mouse with a VoIP phone, illustrating how crossing functions can be innovative but niche.
What role do ergonomics and price play in evaluating these devices?
Ergonomics and price are recurring factors in judging practicality; several devices are critiqued for uncomfortable use or high cost relative to their utility.
What is the overall takeaway about the evolution of gaming mice?
The takeaway is that many early experiments were clever and forward-thinking, but few became mainstream gaming hardware due to usability, cost, or lack of software support.