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Virtuix Omni & Oculus Test Drive - Linus & Slick Virtual Reality Virgins

Linus Tech Tips@LinusTechTips157.8K viewsMay 28, 20139:01
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Our first time on the Virtuix Omni, the omni-directional treadmill device that allows you to not only stand, but also move around in game while wearing the Oculus Sponsor link: corsair.com Join our community forum: bit.ly twitter.com @LinusTech Pricing & availability: ncix.com

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This video documents Linus and Slick testing the Virtuix Omni omni-directional treadmill in combination with the Oculus Rift. The hosts walk through the setup process step by step, including footwear choices and how to position themselves inside the harness and belt. They describe the initial orientation and the learning curve, noting that it takes roughly 10 to 15 minutes to get comfortable with the movement and balance on the ring. There is emphasis on how the belt and foot traction affect movement, and how calibration is required so the system only tracks the user in the playing space. The hosts then strap into the Oculus Rift and calibrate the Connect for room awareness, explaining how head and body movement interact with gun aiming and looking around. They discuss the difference between standing and moving, and how walking in a real room influences the sense of immersion, including the experience of nausea and how the Omni helps mitigate it. The vlog-style review contrasts this setup with their earlier VR experiences, highlighting the leap from static shooting ranges to a fully immersive, walk-around gameplay experience. They point out potential improvements, such as better belt design, more precise reloading, and guns that better match the interaction model. Overall, the video frames VR as a rapidly evolving space where physical movement and virtual environments converge to create a more convincing and exercise-friendly gaming experience.

Topics · virtual reality · gaming hardware · technology review · immersive entertainment

Questions answered

What devices are being tested in this video?
The Virtuix Omni omni-directional treadmill is tested in conjunction with the Oculus Rift VR headset, with calibration and safety steps described for setup.
What are some usability concerns mentioned for improved future versions?
Comments note belt design, footwear fit, and gun reload mechanics as areas for refinement to improve comfort and responsiveness.