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Nvidia GTX 1080 and 1070 - Top 3 features - Austin, Texas

Linus Tech Tips@LinusTechTips569.3K viewsMay 9, 20165:25
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Screenshots, multi monitor madness, and VR Audio! Strawpoll link: strawpoll.me Crunchyroll link: crunchyroll.com Intel link: intel.com Pricing & discussion: linustechtips.com Support us: linustechtips.com Join our community forum: bit.ly twitter.com @LinusTech Intro Screen Music Credit: Title: Laszlo - Supernova Video Link: youtube.com iTunes Download Link: itunes.apple.com Artist Link: soundcloud.com Outro Screen Music Credit: Approaching Nirvana - Sugar High youtube.com Sound effects provided by freesfx.co.uk

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The video provides an overview of additional features announced alongside Nvidia's Pascal lineup, focusing on applications that enhance content creation, photography style capture, and immersive visuals. It introduces Ansel as a screenshot tool with several powerful capabilities, including super resolution that can reach extremely high output dimensions, EXR capture for HDR image data, a free camera mode for unconventional perspectives, and post-processing filters to apply stylistic effects. In addition, the host highlights 360 degree captures that enable VR-style imagery viewable on mobile devices using Nvidia’s VR viewer, noting that developers must enable this feature and that several games are already supporting it. The discussion then shifts to simultaneous multi-projection, explaining how it can correct perspective and alignment issues across multi-monitor setups and potentially boost VR performance, with a caveat that exact implementation details are NDA-bound. Finally, the video touches Nvidia VR Works for improved audio realism, claiming more accurate reflections and echoes to heighten immersion, before segueing into quick mentions of Crunchyroll partnerships and some light-handed product plug moments, followed by a call to action to engage with the channel and check out affiliate links. Overall, the presentation blends hardware summaries with practical examples of new software-driven features that leverage Pascal GPUs. The host balances technical explanations with real-world scenarios,multi-monitor gaming, VR immersion, and content capture workflows,while noting which features require developer support or game compatibility. The tone remains informative yet casual, aiming to demystify how these new tools could impact gaming, VR experiences, and media creation. Viewers are encouraged to consider these features as part of the broader Pascal GCN ecosystem, with an eye toward when and how these capabilities will appear in future titles and hardware revisions. Concluding remarks reiterate the potential value of the new features, while inviting viewers to share experiences and monitor upcoming benchmarks and demonstrations.

Topics · technology · hardware · gaming · virtual_reality · graphics_cards

Questions answered

What new features accompanying the Pascal launch are highlighted in this video?
Ansel screenshot enhancements (super resolution, EXR capture, free camera, post-processing filters, 360 captures), simultaneous multi-projection for multi-monitor and VR improvements, and Nvidia VR Works with enhanced audio realism.
Which hardware and software capabilities are emphasized for improving VR and multi-monitor setups?
Simultaneous multi-projection to fix monitor alignment and framing, and Nvidia VR Works for realistic audio reflections and echoes to boost immersion in VR experiences.