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I Should NOT Quit My Day Job - MetaHuman Creator Tool

Linus Tech Tips@LinusTechTips1.1M viewsMay 9, 202115:56
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Visit squarespace.com & use offer code LTT for a free trial & 10% off Save 10% and Free Worldwide Shipping at Ridge Wallets by using offer code LINUS at ridge.com Recreating Linus digitally is hard, but with the help of the MetaHuman Creator tool from Epic you can do it too! It just might take a little longer than 20 minutes though... Buy AMD Ryzen 9 3900XT CPU (PAID LINK): geni.us Buy Corsair iCUE 5000X Case (PAID LINK): geni.us Buy ASUS TUF Gaming B550-PLUS (PAID LINK): geni.us Buy Crucial 16GB Ballistix DDR4 3600MHz RAM (PAID LINK): geni.us Buy SeaSonic FOCUS GX 750W PSU (PAID LINK): geni.us Buy Noctua NH-U14S CPU Cooler (PAID LINK): geni.us Purchases made through some store links may provide some compensation to Linus Media Group. Discuss on the forum: **linustechtips.com ►GET MERCH: lttstore.com ►SUPPORT US ON FLOATPLANE: floatplane.com ►LTX EXPO: ltxexpo.com AFFILIATES & REFERRALS --------------------------------------------------- ►Affiliates, Sponsors & Referrals: lmg.gg ►Check out our podcast gear: kit.co ►Private Internet Access VPN: lmg.gg ►Our Official Charging Partner Anker: lmg.gg ►MK Keyboards: lmg.gg ►Nerd or Die Stream Overlays: lmg.gg ►Official Game Store: nexus.gg ►Amazon Prime: lmg.gg ►Audible Free Trial: lmg.gg ►Our Gear on Amazon: geni.us FOLLOW US ELSEWHERE --------------------------------------------------- Twitter: twitter.com Facebook: @LinusTech Instagram: @linustech Twitch: twitch.tv FOLLOW OUR OTHER CHANNELS --------------------------------------------------- Mac Address: lmg.gg Techquickie: lmg.gg TechLinked: lmg.gg ShortCircuit: lmg.gg LMG Clips: lmg.gg Channel Super Fun: lmg.gg Carpool Critics: lmg.gg MUSIC CREDIT --------------------------------------------------- Title: Laszlo - Supernova Video Link: youtube.com iTunes Download Link: itunes.apple.com Artist Link: soundcloud.com Outro Screen Music Credit: Approaching Nirvana - Sugar High youtube.com Monitor And Keyboard by vadimmihalkevich / CC BY 4.0 geni.us Mechanical RGB Keyboard by BigBrotherECE / CC BY 4.0 geni.us Mouse Gamer free Model By Oscar Creativo / CC BY 4.0 geni.us

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I Should NOT Quit My Day Job - MetaHuman Creator Tool provides a detailed look at Epic Games' MetaHuman Creator through a hands-on, AMD-level time trial between Linus and Mathias. The video opens by reframing 3D character creation as a process that can be slow and demanding, then introduces MetaHuman Creator as a tool that promises rapid, high-detail results by starting from a finished character and tweaking features. The hosts compare this approach to traditional modeling workflows, emphasizing how MetaHuman aims to deliver photorealistic humans with less manual sculpting, rigging, and texturing. The core challenge pits Linus against Mathias in a 20-minute sprint to turn the same starting MetaHuman into a digital likeness, testing both simplicity and limits of the UI and presets. The discussion explores how the tool handles skin color, facial features, hair, clothing, and accessories, highlighting both the intuitive aspects and current constraints. The segment concludes with reflections on potential industry impact, suggesting this could dramatically speed up NPC creation and diversify game crowds, while acknowledging that the tool requires more refinement and feature depth to fully replace hand-sculpted work. The video ends with a plug for Squarespace and Ridge Wallets, tying together the day-in-the-life tech content with sponsor messages and a teaser for related Linus Tech Tips content about similar tech challenges.

Topics · technology · gaming · film-and-visual-effects

Questions answered

What is the MetaHuman Creator intended to do for developers?
It is intended to let developers create high-detail, photorealistic digital humans quickly by starting from finished characters and applying tweaks rather than building from scratch.
How long did Linus and Mathias have to create their characters?
They had 20 minutes to turn the same starting MetaHuman into a digital representation.
What are some current limits of MetaHuman Creator shown in the video?
Limitations include hair customization depth, facial feature adjustments, and limited control over nuanced traits like eye separation or specific accessories.
What potential benefit does MetaHuman Creator offer for games and simulations?
It could dramatically increase NPC diversity and speed up production for large crowds while providing ready-to-use rigged and textured characters.