Entry № 041-13 / V-1164 · 0:00 synced

Epic's just BUYING studios now?

TechLinked@techlinked349.1K viewsMay 4, 20196:06
Source
YT
Views
349.1K
Subscribers
2M
Critic
?
Audience
?

0 up · 0 down · 0 ratings

Promos

Get iFixit's Marlin Screwdriver Set today for only $24.99 USD at lmg.gg GET MERCH: lttstore.com Twitter: twitter.com Instagram: @TechLinkedYT Facebook: @TechLinked NEWS SOURCES: THE ONSLAUGHT CONTINUES kotaku.com What does it MEAN theverge.com Staying on Steam rocketleague.com Good for RL eSports: esportsobserver.com extra broll youtube.com NO CHEATERS AT THE APEX engadget.com ea.com slashgear.com extra broll youtube.com FACE-BUCKS cnet.com marketwatch.com They need help from the feds washingtonpost.com QUICK BITS LEAKY PIXELS androidpolice.com THE DUTY TO REP ONE’S CITY techcrunch.com MORE SQUISHY BALLS IN VR hexus.net youtu.be NOT SO PREMIUM ANYMORE engadget.com WON’T SOMEONE THINK OF THE RETRO GAMES arstechnica.com

Start
AI OverviewDefault language

The video discusses a major development in the game store wars, focusing on Epic Games' acquisition of Psyonix, the studio behind Rocket League. The host explains that this move marks a significant escalation in Epic’s strategy to challenge Steam, by taking a popular esports title and potentially redefining its distribution, revenue share, and future updates. The discussion highlights the uncertainties around how Rocket League will be supported across platforms, noting that Psyonix had stated continued Steam support while Epic offers greater revenue share and resources, which could bolster the game's esports scene. The segment emphasizes how this acquisition fits into a broader pattern of platform fragmentation, with developers juggling multiple storefronts and players worrying about exclusivity, accessibility, and competitive balance in esports. As the dialogue transitions to related news, the hosts touch on Apex Legends anti-cheat efforts, Facebook's foray into digital currency, and a roundup of other tech and gaming stories that illustrate how quickly the industry is evolving. Overall, the video positions Epic's move as a pivotal moment with potential ripple effects across stores, publishing terms, and competitive gaming ecosystems, while balancing optimism about improved support and revenue models with concern over player and developer independence. The closing notes tease upcoming coverage on new developments that could further reshape how games are published, distributed, and monetized in the near term.

Topics · technology · gaming · esports · business and economy