Xbox and PS5 Compatibility - What To Know
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Learn more about Storyblocks Video at storyblocks.com How are the Xbox Series X/S and PlayStation 5 handling backwards compatibility? Leave a reply with your requests for future episodes, or tweet them here: twitter.com ►GET MERCH: lttstore.com ►SUPPORT US ON FLOATPLANE: floatplane.com ►LTX EXPO: ltxexpo.com AFFILIATES & REFERRALS --------------------------------------------------- ►Affiliates, Sponsors & Referrals: lmg.gg ►Private Internet Access VPN: lmg.gg ►MK Keyboards: lmg.gg ►Nerd or Die Stream Overlays: lmg.gg ►NEEDforSEAT Gaming Chairs: lmg.gg ►Displate Metal Prints: lmg.gg ►Epic Games Store (LINUSMEDIAGROUP): lmg.gg ►Amazon Prime: lmg.gg ►Audible Free Trial: lmg.gg ►Our Gear on Amazon: geni.us FOLLOW US ELSEWHERE --------------------------------------------------- Twitter: twitter.com Facebook: @LinusTech Instagram: @linustech Twitch: twitch.tv FOLLOW OUR OTHER CHANNELS --------------------------------------------------- Linus Tech Tips: lmg.gg TechLinked: lmg.gg ShortCircuit: lmg.gg LMG Clips: lmg.gg Channel Super Fun: lmg.gg Carpool Critics: lmg.gg
The video provides a clear rundown of how backwards compatibility works on both the Xbox Series X|S and the PlayStation 5, focusing on what is supported and where improvements come from. On the Xbox side, Microsoft backs up its claims with a library that mirrors the Xbox One, plus some original Xbox and Xbox 360 titles, while employing tricks like Auto HDR and console-hardware–level upscaling to 4K and 1440p on Series X and Series S. The host notes that some games will run at double the original frame rate due to engine adjustments, and many titles benefit from automatic enhancements even if the developer did not optimize them for the newer hardware. For Sony, the PS5 uses Game Boost to push older titles to higher resolutions and frame rates, with almost all PS4 titles being compatible and VR titles supported, while noting that PS3, PS2, and PS1 games require streaming or are left behind in direct backward compatibility. The discussion also mentions practical considerations like save transfers, cloud saves for 360 and PS4 titles, and the caveat that some very old games may not be updated for new hardware, alongside the reality that emulation or streaming options may fill gaps for older titles. Throughout, the host emphasizes that these upgrades aim to improve the user experience,often noticeably, but not universally perfect,and encourages viewers to weigh console choice against their existing libraries and desired fidelity. The segment closes with a reminder that the video is supported by Storyblocks and an invitation to share future topics and subscribe for more tech explanations.
Topics · gaming · technology · consoles · video-games · hardware-compatibility
Questions answered
- Will Xbox Series X|S automatically improve all original Xbox titles through Auto HDR and upscaling?
- Auto HDR and hardware-based upscaling are applied to many games, but not every title is guaranteed to be enhanced; some games may be left as originally rendered if the upgrade would not look good.