Star Citizen Pre-Alpha Graphics Card Showdown & Benchmarking Procedure
0 up · 0 down · 0 ratings
Channels and socials
Star Citizen is (sorta) here! It's (sorta) playable! And as long as you're a backer you can get into the (pre) alpha dogfighting module and check it out!!! Join Dollar Shave Club: dollarshaveclub.com Modis Geekstakes Link: bit.ly Pricing and Discussion: linustechtips.com Support us: linustechtips.com Join our community forum: bit.ly twitter.com @LinusTech Intro Screen Music Credit: Adhesive Wombat -
Check out his channel here: youtube.com Outro Screen Music Credit: Approaching Nirvana - Sugar High youtube.com
The video opens with the hosts acknowledging that Star Citizen is in a pre-alpha state and that the current testing environment is far from polished. They set realistic expectations, noting that the game will have launch difficulties and that graphics options are not yet fully optimized, which means performance numbers will likely change with patches. The hosts describe their goal as providing a rough estimate of how well the game runs on a variety of graphics cards at 1080p and 1440p, even though the pre-alpha build is limited in terms of options. They emphasize that the numbers shown are contingent on future updates and that they will update viewers as the game evolves, inviting feedback from the audience. Throughout, the discussion remains focused on practical benchmarking in the arena commander module, including the start-up sequence and the initial hangar choreography that can affect frame rate. The test begins with a hands-on walkthrough of selecting ships, entering the arena commander, and choosing a flight mode, with the Super Hornet highlighted as a personal favorite. The host also provides some quick, behind-the-scenes context about the investments fans have made in Star Citizen and subtly promotes sponsor content, while keeping the main focus on performance results and user experience. By the end of the first segment, the speaker reflects on surprising performance observations at 1080p and hints at how higher resolutions may shift the balance between AMD and Nvidia offerings, setting up anticipation for the 1440p tests. Overall the video blends practical benchmarks with candid commentary on the state of the pre-alpha and what viewers can reasonably expect in terms of running Star Citizen on consumer hardware.
Topics · gaming · benchmarks · hardware · star-citizen · pre-alpha · graphics
Questions answered
- Can Star Citizen pre-alpha run on mid-range hardware at 1080p during early testing?
- Yes, in the pre-alpha build tested, the game runs on fairly high-end systems at 1080p with reasonable performance, though the experience includes launch issues and limited graphics options that affect consistency.
- What happens when testing at 1440p in this benchmarking procedure?
- At 1440p the AMD cards tend to perform relatively better than Nvidia counterparts in this test, and the hosts note that driver optimizations for this game are unlikely before broader releases, so results may change with patches.