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Why Does Loading Games Take So Long?

Techquickie@techquickie458.8K viewsSep 25, 20184:41
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Get iFixit's NEW Mahi Driver Kit today for only $29.99 USD at ifixit.com In this age of blazing fast SSDs and super-powerful graphics cards, why are we still often stuck waiting around for our games to load? Techquickie Merch Store: designbyhumans.com Techquickie Movie Poster: shop.crowdmade.com Follow: twitter.com Leave a reply with your requests for future episodes, or tweet them here: twitter.com Join the community: linustechtips.com Intro Theme: Showdown by F.O.O.L from Monstercat - Best of 2016 Video Link: youtube.com iTunes Download Link: itunes.apple.com Listen on Spotify: open.spotify.com

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AI OverviewDefault language

Loading times in modern games are often puzzling given fast SSDs and powerful GPUs, yet players still spend noticeable minutes waiting for levels to start or textures to stream in. This video dissects where those delays come from, moving beyond simple storage speed to the broader pipeline that feeds a running game. It explains how asset loading, texture streaming, and level-of-detail management interact with CPU and GPU workloads, and how the size and organization of game data can force repeated file seeks on traditional hard drives or even on solid-state storage when data is not preloaded. The host walks through factors like draw distance, VRAM usage, and the complexity of on-the-fly AI decisions that influence load times, illustrating with concrete examples from common game scenarios. By the end, viewers gain a clearer picture of why a seemingly capable system can still experience noticeable stalls, and what improvements potential upgrades or architectural choices might offer for reducing those waits. The discussion ties back to practical takeaways for players and developers, highlighting that faster drives alone do not automatically translate to instant loads; data management and rendering strategies play a crucial role as well.

Topics · technology · gaming · computer-hardware

Questions answered

Why do modern games still have long load times even with fast SSDs?
Because load times depend on more than drive speed alone. Asset streaming, texture loading, VRAM limits, draw distance, level of detail, and CPU/GPU coordination all contribute. Data must be located, read, decompressed, and staged for rendering, which can involve many file seeks and processing steps even on fast storage.