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RETURNING TO THE SIDEMEN HOUSE

MoreSidemen@MoreSidemen3.5M viewsSep 12, 202220:10
Source
YT
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Description

twitter.com HARRY (W2S)

twitter.com VIK (Vikkstar123)

twitter.com JJ (KSI)

Channels and socials

IceGrenade The Map Creator youtube.com Map Download icegrenade.co.uk IceGrenade Twitter twitter.com : Order food NOW at: eatsides.com : Access exclusive content at: sideplus.com : XIX Vodka: xixvodka.com : Subscribe to our Reacts Channel: youtube.com

: Sidemen Clothing: sidemenclothing.com : Sidemen Instagram: @Sidemen : Sidemen Twitter: twitter.com SIDEMEN JOSH (Zerkaa)

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@Zerkaa

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@Wroetoshaw

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@Vikkstagram

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@KSI

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@Tobjizzle

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@Behzingagram

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@Miniminter

Start
AI OverviewDefault language

Returning to the Sidemen house, the crew dives into a custom zombies map created by IceGrenade, recreating the vibe of classic Sidemen zombie sessions. The opening setup is immediately immersive, with players commenting on how faithful the map is to the real Sidemen house, including the layout and familiar rooms. The team chats about control mechanics and starts testing their first rounds, noticing the presence of easter eggs and in-map challenges like activating power and collecting parts. They discover a variety of weapons and tools, from a kinetic dynamite option to a powerful magic of the “death machine,” and they experiment with how these elements influence their survival chances. The mood blends nostalgia with excitement as they progress through the lockdowns, coordinating revives, sharing loot, and encouraging each other to push deeper into the map. As the players advance, the action moves into the house interior, where the group uncovers multiple layers of the map including a kitchen, pool area, and garage filled with vehicles and additional challenges. The team engages in tactical planning to unlock power and perks, while dealing with relentless waves of zombies. Moments of teamwork and lighthearted banter punctuate the play, such as reviving teammates, trading points, and debating the best routes through the house. They experiment with different weapon loadouts, occasionally swapping guns at the wall-buy stations and trying out a box weapon that sparks a mix of excitement and frustration. The dynamic shifts as they discover new areas, including a balcony path and a garage stretch that introduces fresh risk and reward. The gameplay highlights a shift toward more ambitious objectives, with players attempting to craft power switches and locate hidden parts scattered around the back garden and front areas. Dangers mount as waves grow tougher, and the crew debates when to push forward versus hold the line. The map rewards exploration, with sections like a secret balcony and crafting stations offering strategic advantages, while the group negotiates resource scarcity and ammo management. They celebrate small wins, such as achieving a successful lockdown or acquiring a high-powered weapon, even as the round clock ticks toward tougher challenges. Throughout, the players coordinate callouts, share strategies, and lean on each other to stay alive. By the later segments, the team showcases a blend of skill and chaos typical of Sidemen zombies sessions. They deploy purchasable barriers, traps, and the occasional explosive to manage hordes, while two members leverage the “death machine” to wipe out large groups. The group’s camaraderie stands out as they navigate the map’s complexities, including a surprising endgame twist that shifts the momentum and heightens tension. Viewers get a sense of nostalgia as the Sidemen revisit these co-op zombie maps, merging memory with fresh experimentation on a modern take of the format. The video culminates in a cliffhanger that hints at future parts, keeping anticipation high for continued exploration of the map and further breakdowns of its design choices and easter eggs.

Topics · gaming · comedy · let's_play · zombies · multiplayer · nostalgia

Questions answered

What makes this custom zombies map stand out compared to previous Sidemen zombie videos?
The map features a faithful recreation of the Sidemen house with multiple themed areas, interactive challenges, crafting mechanics for power, and a death machine that adds a cinematic new layer to coop play.
What are the main objectives the players focus on in this session?
They work through lockdowns, activate power, collect parts for crafting, and survive waves of zombies while exploring different sections of the house.
Which gameplay elements are repeatedly highlighted by the players as fun or problematic?
Fun elements include easter eggs, new weapon options, and the death machine; problematic moments involve getting stuck, running out of ammo, and managing limited resources.