WE GOT INTEL'S PROTOTYPE GRAPHICS CARD!!
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Promos
Check out the Massdrop x Sennheiser PC37X Gaming Headset for $119.99 USD on Massdrop at dro.ps Buy CORSAIR's Dark Core SE Wireless Mouse on Amazon at geni.us We got our hands on a PROTOTYPE video card from Intel. But does it actually do anything?... Buy Intel CPUs on Amazon: geni.us Discuss on the forum: linustechtips.com Our Affiliates, Referral Programs, and Sponsors: linustechtips.com Linus Tech Tips merchandise at designbyhumans.com Linus Tech Tips posters at crowdmade.com Our Test Benches on Amazon: amazon.com Our production gear: geni.us Get LTX 2018 tickets at ltxexpo.com Twitter - twitter.com Facebook - @LinusTech Instagram - @linustech Twitch - twitch.tv Intro Screen Music Credit: Title: Laszlo - Supernova Video Link: youtube.com iTunes Download Link: itunes.apple.com Artist Link: soundcloud.com Outro Screen Music Credit: Approaching Nirvana - Sugar High youtube.com Sound effects provided by freesfx.co.uk
The video documents Linus Tech Tips obtaining and examining an engineering sample from Intel that appears to be a prototype graphics card from the Larrabee project. The host explains how the card surfaced through eBay after a contractor left Intel and shed light on the project’s history, including the diverse expectations around Larrabee as both a potential gaming GPU and a powerful CPU/GPU hybrid. He emphasizes that the goal of the original program was broader than gaming, aiming at a highly parallel x86 architecture capable of powering large-scale workloads, which led to surprising outcomes in software and system design long before consumer GPUs existed. The segment also details why the prototype was distinctive,in particular, its software-defined graphics approach that ran many tasks on the chip itself rather than relying on fixed function hardware,and how that design philosophy influenced later Intel architectures like Xeon Phi. Despite acknowledging risks and limitations, the host demonstrates genuine curiosity about whether the board could boot today, and he shares the story of the internal struggles between performance optimization and feature development that ultimately shaped the project’s fate. The video closes with a practical product plug for Massdrop and Sennheiser gear, while the host remains candid about the disappointment of the hardware not coming to life on camera, underscoring the human element in hardware exploration and the enduring interest in legendary engineering samples.
Topics · hardware · technology · computing · history
Questions answered
- What was the original purpose of Intel's Larrabee project beyond gaming GPU development?
- The project aimed to create a highly parallel x86 architecture capable of powering large-scale workloads and supercomputers, not solely to produce a gaming GPU.
- Why did the Larrabee prototype face performance and adoption challenges?
- It required extensive software optimization, faced internal management conflicts between performance and feature teams, and could not match the efficiency of dedicated GPUs for many graphics tasks.